A new perspective book that goes beyond mere depth perspective; indispensible for anyone working in three-dimensional form, whether Motion Picture, Photography, Video Game Design or Painting.
A new perspective book that goes beyond mere depth perspective; indispensible for anyone working in three-dimensional form, whether Motion Picture, Photography, Video Game Design or Painting.
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A new perspective book that goes beyond mere depth perspective; indispensible for anyone working in three-dimensional form, whether Motion Picture, Photography, Video Game Design or Painting.

A new perspective book that goes beyond mere depth perspective; indispensible for anyone working in three-dimensional form, whether Motion Picture, Photography, Video Game Design or Painting.
A new perspective book that goes beyond mere depth perspective; indispensible for anyone working in three-dimensional form, whether Motion Picture, Photography, Video Game Design or Painting.
A new perspective book that goes beyond mere depth perspective; indispensible for anyone working in three-dimensional form, whether Motion Picture, Photography, Video Game Design or Painting.
A new perspective book that goes beyond mere depth perspective; indispensible for anyone working in three-dimensional form, whether Motion Picture, Photography, Video Game Design or Painting.

The Most Unique Perspective Book Ever Written

By building the subject up from scratch through twenty years of extensive research, A New Perspective contains new breakthroughs which completely redefine what perspective is and how it really works.

The majority of this book consists of material never available in perspective before with answers only hinted at over the centuries. This is the subject of perspective taken 500 years out of the past and pushed 1,000 years into the future.

This information is also laid out in a clear and gradual fashion.

Sample chapters can be downloaded and freely distributed here.

A new perspective book that goes beyond mere depth perspective; indispensible for anyone working in three-dimensional form, whether Motion Picture, Photography, Video Game Design or Painting.

The First Perspective Book for Any Type of Artist

A New Perspective is the only perspective book written for any field that deals with three-dimensional form, including traditional drawing and painting.

But perspective is not just about drawing and painting. It is equally relevant in other visual fields of art. Yet, until now, perspective was used by many professions that had few or no learning materials available to them. These include:

  • photography
  • motion picture (directing, camerawork, visual effects, set design, etc.)
  • video game design
  • computer graphics (website design, software design, graphic design)
  • animation
  • stage design
  • virtual reality
  • general display and exhibit design

A new perspective book that goes beyond mere depth perspective; indispensible for anyone working in three-dimensional form, whether Motion Picture, Photography, Video Game Design or Painting.

Finally Reveals Perspective's Many Flaws

Perspective is widely considered the most difficult subject in Art. This is actually because it is loaded with false information while most of its basics were missing.

A New Perspective takes a frank and honest look at perspective, correcting and updating many dozens of fundamental falsehoods, omissions and misconceptions perpetuated for centuries.

Along with perspective, this book also expands upon and even challenges many established principals taught in photography, filmmaking, psychology, color theory, physics, optics, audio theory, motion theory and art.

For the first time, one fully realizes how flawed many of our techniques have been and how limited our understanding of perspective really was.

A new perspective book that goes beyond mere depth perspective; indispensible for anyone working in three-dimensional form, whether Motion Picture, Photography, Video Game Design or Painting.

More Than Just "Depth Perspective"

The most complete perspective book ever written, this includes all conventional perspective knowledge, but goes beyond basic "depth perspective" and covers many unique topics not covered in other perspective books, such as:

  • Motion and perspective
  • Understanding form, including the three ingredients that make up form
  • Establishing an "eye" in your artwork through which your audience sees
  • Thinking in three dimensions
  • Why "the camera adds ten pounds" to a person's weight
  • How to affect the three-dimensional appearance of any subject at will
  • The two most basic things to know about setting up a shot
  • Why we can use miniatures in film
  • Using perspective to best portray people
  • How to give anything more dimension (even food or a character in a film)
  • The role of past experience in depth perception
  • Clarifies unnecessary complexities and confusions about photography
  • How to suggest a subject's actual size (size perception)
  • Creating unlimited ways of enhancing depth perspective
  • The use of color in depth perspective
  • Understanding the two main types of distortion and their characteristics
  • How to use distortion to enhance your artwork and depth perspective
  • The basis of wide-angle, curvilinear (having curved lines) perspective*
  • Effectively shooting comedy
  • The best ways of positioning your artwork to an audience
  • How stereoscopic vision (seeing with two eyes) amplifies depth
  • Clarifies shot types (close-ups, wide angles, etc.) and misleading terms
  • The truth behind "left-right brain theory" and creative thinking
  • The true effects of lenses on perspective
  • Using audio to enhance perspective

An outline of topics covered in all chapters can be viewed here.

*available in the Universal Edition

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